Tach Leute ..... Trusti hat nen problem CSS komm ich auf keinen server mehr drauf SPINAT HILFE was will der von mir hab doch nix verändert ...............
Counter-Strike: Source
Map: de_dust
Players: 4 / 18
Build 2784
Server Number 1
SetConVar: No such cvar ( mani_nextmap set to de_aztec), skipping
SetConVar: No such cvar ( mani_tickrate set to 66), skipping
SetConVar: No such cvar ( mani_reserve_slots set to 1), skipping
SetConVar: No such cvar ( esp_spec_only set to 0), skipping
CL_CMDRATE changed - 0/20
Begin loading faces (loads materials)
End loading faces (loads materials)
Initializing renderer...
Warning: using WorldTwoTextureBlend on a non-displacement surface.
Support for this will go away soon.
- Material : de_dust/groundsand_blend
- Surface center : -912 64 -16
Warning: using WorldTwoTextureBlend on a non-displacement surface (material: de_dust/groundsand_blend). Support for this will go away soon.
Verbindung zu -=I.O.S=-TrustHaivi_89 GP steht.
"net_graph" = "3" ( def. "0" )
client archive
- Draw the network usage graph
Reverted demo_recordcommands
"demo_recordcommands" = "1"
- Record commands typed at console into .dem files.
Reverted mat_loadtextures
"mat_loadtextures" = "1"
Reverted mat_debugdepth
"mat_debugdepth" = "0"
Reverted mat_debugdepthmode
"mat_debugdepthmode" = "0"
Reverted mat_diffuse
"mat_diffuse" = "1"
Reverted mat_mipmaptextures
"mat_mipmaptextures" = "1"
Reverted mat_norendering
"mat_norendering" = "0"
Reverted mat_showlightmapcomponent
"mat_showlightmapcomponent" = "0" max. 3.000000
- 0: show normal-mapped lightmap
1: show component 1
1: show component 2
1: show component 3
Reverted mat_softwarelighting
"mat_softwarelighting" = "0"
Reverted mat_texture_limit
"mat_texture_limit" = "-1"
- If this value is not -1, the material system will limit the amount of texture memory it uses in a frame. Useful for identifying performance cliffs. The value is in kilobytes.
Reverted mat_show_texture_memory_usage
"mat_show_texture_memory_usage" = "0"
- Display the texture memory usage on the HUD.
Reverted r_lod
"r_lod" = "-1"
Reverted r_skin
"r_skin" = "0"
Reverted mat_slopescaledepthbias_normal
"mat_slopescaledepthbias_normal" = "0.0f"
cheat
Reverted mat_filtertextures
"mat_filtertextures" = "1"
Reverted mat_showlowresimage
"mat_showlowresimage" = "0"
Reverted snd_gain
"snd_gain" = "1"
Reverted snd_gain_min
"snd_gain_min" = "0.01"
Reverted snd_gain_max
"snd_gain_max" = "1"
Reverted net_showevents
"net_showevents" = "0"
- Dump game events to console (1=client only, 2=all).
Reverted sv_consistency
"sv_consistency" = "1"
replicated
- Whether the server enforces file consistency for critical files
"-_-" isn't a valid key
Reverted snd_refdist
"snd_refdist" = "36"
Reverted snd_refdb
"snd_refdb" = "60"
Reverted r_partition_level
"r_partition_level" = "-1"
- Displays a particular level of the spatial partition system. Use -1 to disable it.
Can't revert flush, no such cvar
Reverted r_entity
"r_entity" = "-1"
This Server doesnt force any cl_interpolate or cl_interp value ( esl default )
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Usage: revert <all | cvarname>
Can't use cheat cvar cl_predict in multiplayer, unless the server has sv_cheats set to 1.
Disconnect: Error verifying STEAM UserID Ticket.
Disconnect: Error verifying STEAM UserID Ticket.