Call of Duty 4 Dvars

2007-11-11 03:32 von Kelli (0 Kommentare)

Alle verfügbaren Dvars für CoD4

=============================== DVAR DUMP ========================================
  •       actionSlotsHide "0"
  •       activeAction ""
  •       ai_corpseCount "5"
  •       ammoCounterHide "0"
  •       authPort "20800"
  •       authServerName "cod4master.activision.com"
  •       bg_aimSpreadMoveSpeedThreshold "11"
  •       bg_bobAmplitudeDucked "0.0075 0.0075"
  •       bg_bobAmplitudeProne "0.02 0.005"
  •       bg_bobAmplitudeSprinting "0.02 0.014"
  •       bg_bobAmplitudeStanding "0.007 0.007"
  •       bg_bobMax "8"
  •       bg_fallDamageMaxHeight "300"
  •       bg_fallDamageMinHeight "128"
  •       bg_foliagesnd_fastinterval "500"
  •       bg_foliagesnd_maxspeed "180"
  •       bg_foliagesnd_minspeed "40"
  •       bg_foliagesnd_resetinterval "500"
  •       bg_foliagesnd_slowinterval "1500"
  •       bg_ladder_yawcap "100"
  •       bg_legYawTolerance "20"
  •       bg_maxGrenadeIndicatorSpeed "20"
  •       bg_prone_yawcap "85"
  •       bg_shock_lookControl "1"
  •       bg_shock_lookControl_fadeTime "2"
  •       bg_shock_lookControl_maxpitchspeed "90"
  •       bg_shock_lookControl_maxyawspeed "90"
  •       bg_shock_lookControl_mousesensitivityscale "0.5"
  •       bg_shock_movement "1"
  •       bg_shock_screenBlurBlendFadeTime "1"
  •       bg_shock_screenBlurBlendTime "0.4"
  •       bg_shock_screenFlashShotFadeTime "1"
  •       bg_shock_screenFlashWhiteFadeTime "1"
  •       bg_shock_screenType "blurred"
  •       bg_shock_sound "1"
  •       bg_shock_soundDryLevel "1"
  •       bg_shock_soundEnd "shellshock_end"
  •       bg_shock_soundEndAbort "shellshock_end_abort"
  •       bg_shock_soundFadeInTime "0.25"
  •       bg_shock_soundFadeOutTime "2.5"
  •       bg_shock_soundLoop "shellshock_loop"
  •       bg_shock_soundLoopEndDelay "-3"
  •       bg_shock_soundLoopFadeTime "1.5"
  •       bg_shock_soundLoopSilent "shellshock_loop_silent"
  •       bg_shock_soundModEndDelay "2"
  •       bg_shock_soundRoomType "generic"
  •       bg_shock_soundWetLevel "0.5"
  •       bg_shock_viewKickFadeTime "3"
  •       bg_shock_viewKickPeriod "0.75"
  •       bg_shock_viewKickRadius "0.05"
  •       bg_shock_volume_ambient "0.5"
  •       bg_shock_volume_announcer "0.5"
  •       bg_shock_volume_auto "0.5"
  •       bg_shock_volume_auto2 "0.5"
  •       bg_shock_volume_auto2d "0.5"
  •       bg_shock_volume_autodog "0.5"
  •       bg_shock_volume_body "0.5"
  •       bg_shock_volume_body2d "0.5"
  •       bg_shock_volume_bulletimpact "0.5"
  •       bg_shock_volume_bulletwhizby "0.5"
  •       bg_shock_volume_effects1 "0.5"
  •       bg_shock_volume_effects2 "0.5"
  •       bg_shock_volume_element "0.5"
  •       bg_shock_volume_hurt "0.5"
  •       bg_shock_volume_item "0.5"
  •       bg_shock_volume_local "0.5"
  •       bg_shock_volume_local2 "0.5"
  •       bg_shock_volume_menu "0.5"
  •       bg_shock_volume_mission "0.5"
  •       bg_shock_volume_music "0.5"
  •       bg_shock_volume_musicnopause "0.5"
  •       bg_shock_volume_nonshock "0.5"
  •       bg_shock_volume_physics "0.5"
  •       bg_shock_volume_player1 "0.5"
  •       bg_shock_volume_player2 "0.5"
  •       bg_shock_volume_reload "0.5"
  •       bg_shock_volume_reload2d "0.5"
  •       bg_shock_volume_shellshock "0.5"
  •       bg_shock_volume_vehicle "0.5"
  •       bg_shock_volume_vehiclelimited "0.5"
  •       bg_shock_volume_voice "0.5"
  •       bg_shock_volume_weapon "0.5"
  •       bg_shock_volume_weapon2d "0.5"
  •       bg_swingSpeed "0.2"
  •       bg_viewKickMax "90"
  •       bg_viewKickMin "5"
  •       bg_viewKickRandom "0.4"
  •       bg_viewKickScale "0.2"
  •       bullet_penetrationMinFxDist "30"
  •       cg_airstrikeKillCamCloseXYDist "24"
  •       cg_airstrikeKillCamCloseZDist "24"
  •       cg_airstrikeKillCamDist "200"
  •       cg_airstrikeKillCamFarBlur "2"
  •       cg_airstrikeKillCamFarBlurDist "300"
  •       cg_airstrikeKillCamFarBlurStart "100"
  •       cg_airstrikeKillCamFov "80"
  •       cg_airstrikeKillCamNearBlur "4"
  •       cg_airstrikeKillCamNearBlurEnd "100"
  •       cg_airstrikeKillCamNearBlurStart "0"
  •       cg_blood "1"
  •       cg_brass "1"
  •       cg_centertime "5"
  •       cg_chatHeight "8"
  •       cg_chatTime "12000"
  •       cg_connectionIconSize "0"
  •       cg_constantSizeHeadIcons "0"
  •       cg_crosshairAlpha "1"
  •       cg_crosshairAlphaMin "0.5"
  •       cg_crosshairDynamic "0"
  •       cg_crosshairEnemyColor "1"
  •       cg_cursorHints "4"
  •       cg_debug_overlay_viewport "0"
  •       cg_debugevents "0"
  •       cg_debugInfoCornerOffset "0 0"
  •       cg_debugposition "0"
  •       cg_descriptiveText "1"
  •       cg_draw2D "1"
  •       cg_drawBreathHint "1"
  •       cg_drawCrosshair "1"
  •       cg_drawCrosshairNames "1"
  •       cg_drawCrosshairNamesPosX "300"
  •       cg_drawCrosshairNamesPosY "180"
  •       cg_drawFPS "Off"
  •       cg_drawFPSLabels "1"
  •       cg_drawFriendlyNames "1"
  •       cg_drawGun "1"
  •       cg_drawHealth "0"
  •       cg_drawLagometer "0"
  •       cg_drawMantleHint "1"
  •       cg_drawMaterial "Off"
  •       cg_drawpaused "1"
  •       cg_drawScriptUsage "0"
  •       cg_drawShellshock "1"
  •       cg_drawSnapshot "0"
  •       cg_drawSpectatorMessages "1"
  •       cg_drawThroughWalls "0"
  •       cg_drawTurretCrosshair "1"
  •       cg_dumpAnims "-1"
  •       cg_enemyNameFadeIn "250"
  •       cg_enemyNameFadeOut "250"
  •       cg_errordecay "100"
  •       cg_firstPersonTracerChance "0.5"
  •       cg_footsteps "1"
  •       cg_fov "65"
  •       cg_fovMin "10"
  •       cg_fovScale "1"
  •       cg_friendlyNameFadeIn "0"
  •       cg_friendlyNameFadeOut "1500"
  •       cg_gameBoldMessageWidth "390"
  •       cg_gameMessageWidth "455"
  •       cg_gun_move_f "0"
  •       cg_gun_move_minspeed "0"
  •       cg_gun_move_r "0"
  •       cg_gun_move_rate "0"
  •       cg_gun_move_u "0"
  •       cg_gun_ofs_f "0"
  •       cg_gun_ofs_r "0"
  •       cg_gun_ofs_u "0"
  •       cg_gun_x "0"
  •       cg_gun_y "0"
  •       cg_gun_z "0"
  •       cg_headIconMinScreenRadius "0.015"
  •       cg_heliKillCamDist "1000"
  •       cg_heliKillCamFarBlur "2"
  •       cg_heliKillCamFarBlurDist "300"
  •       cg_heliKillCamFarBlurStart "100"
  •       cg_heliKillCamFov "15"
  •       cg_heliKillCamNearBlur "4"
  •       cg_heliKillCamNearBlurEnd "100"
  •       cg_heliKillCamNearBlurStart "0"
  •       cg_heliKillCamZDist "50"
  •       cg_hintFadeTime "100"
  •       cg_hudChatIntermissionPosition "5 110"
  •       cg_hudChatPosition "5 204"
  •       cg_hudDamageIconHeight "64"
  •       cg_hudDamageIconInScope "0"
  •       cg_hudDamageIconOffset "128"
  •       cg_hudDamageIconTime "2000"
  •       cg_hudDamageIconWidth "128"
  •       cg_hudGrenadeIconEnabledFlash "0"
  •       cg_hudGrenadeIconHeight "25"
  •       cg_hudGrenadeIconInScope "0"
  •       cg_hudGrenadeIconMaxHeight "104"
  •       cg_hudGrenadeIconMaxRangeFlash "500"
  •       cg_hudGrenadeIconMaxRangeFrag "250"
  •       cg_hudGrenadeIconOffset "50"
  •       cg_hudGrenadeIconWidth "25"
  •       cg_hudGrenadePointerHeight "12"
  •       cg_hudGrenadePointerPivot "12 27"
  •       cg_hudGrenadePointerPulseFreq "1.7"
  •       cg_hudGrenadePointerPulseMax "1.85"
  •       cg_hudGrenadePointerPulseMin "0.3"
  •       cg_hudGrenadePointerWidth "25"
  •       cg_hudlegacysplitscreenscale "2"
  •       cg_hudMapBorderWidth "2"
  •       cg_hudMapFriendlyHeight "15"
  •       cg_hudMapFriendlyWidth "15"
  •       cg_hudMapPlayerHeight "20"
  •       cg_hudMapPlayerWidth "20"
  •       cg_hudMapRadarLineThickness "0.15"
  •       cg_hudObjectiveTextScale "0.3"
  •       cg_hudProneY "-160"
  •       cg_hudSayPosition "5 180"
  •       cg_hudsplitscreencompassscale "1.5"
  •       cg_hudsplitscreenstancescale "2"
  •       cg_hudStanceFlash "1 1 1 1"
  •       cg_hudStanceHintPrints "0"
  •       cg_hudVotePosition "5 220"
  •       cg_invalidCmdHintBlinkInterval "600"
  •       cg_invalidCmdHintDuration "1800"
  •       cg_laserEndOffset "0.5"
  •       cg_laserFlarePct "0.2"
  •       cg_laserForceOn "0"
  •       cg_laserLight "1"
  •       cg_laserLightBeginOffset "13"
  •       cg_laserLightBodyTweak "15"
  •       cg_laserLightEndOffset "-3"
  •       cg_laserLightRadius "3"
  •       cg_laserRadius "0.8"
  •       cg_laserRange "1500"
  •       cg_laserRangePlayer "1500"
  •       cg_mapLocationSelectionCursorSpeed "0.6"
  •       cg_marks_ents_player_only "0"
  •       cg_nopredict "0"
  •       cg_overheadIconSize "0.7"
  •       cg_overheadNamesFarDist "1024"
  •       cg_overheadNamesFarScale "0.6"
  •       cg_overheadNamesFont "2"
  •       cg_overheadNamesGlow "0 0 0 1"
  •       cg_overheadNamesMaxDist "10000"
  •       cg_overheadNamesNearDist "256"
  •       cg_overheadNamesSize "0.5"
  •       cg_overheadRankSize "0.5"
  •       cg_predictItems "1"
  •       cg_scoreboardBannerHeight "35"
  •       cg_scoreboardFont "0"
  •       cg_scoreboardHeaderFontScale "0.35"
  •       cg_scoreboardHeight "435"
  •       cg_scoreboardItemHeight "18"
  •       cg_scoreboardMyColor "1 0.8 0.4 1"
  •       cg_scoreboardPingGraph "0"
  •       cg_scoreboardPingHeight "0.7"
  •       cg_scoreboardPingText "1"
  •       cg_scoreboardPingWidth "0.036"
  •       cg_scoreboardRankFontScale "0.25"
  •       cg_scoreboardScrollStep "3"
  •       cg_scoreboardTextOffset "0.5"
  •       cg_scoreboardWidth "500"
  •       cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
  •       cg_ScoresPing_HighColor "0.8 0 0 1"
  •       cg_ScoresPing_Interval "100"
  •       cg_ScoresPing_LowColor "0 0.74902 0 1"
  •       cg_ScoresPing_MaxBars "4"
  •       cg_ScoresPing_MedColor "0.8 0.8 0 1"
  •       cg_scriptIconSize "0"
  •       cg_showmiss "0"
  •       cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
  •       cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
  •       cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
  •       cg_subtitleMinTime "3"
  •       cg_subtitles "1"
  •       cg_subtitleWidthStandard "520"
  •       cg_subtitleWidthWidescreen "520"
  •       cg_teamChatsOnly "0"
  •       cg_thirdPerson "0"
  •       cg_thirdPersonAngle "0"
  •       cg_thirdPersonRange "120"
  •       cg_tracerchance "0.2"
  •       cg_tracerlength "160"
  •       cg_tracerScale "1"
  •       cg_tracerScaleDistRange "25000"
  •       cg_tracerScaleMinDist "5000"
  •       cg_tracerScrewDist "100"
  •       cg_tracerScrewRadius "0.5"
  •       cg_tracerSpeed "7500"
  •       cg_tracerwidth "4"
  •       cg_viewZSmoothingMax "16"
  •       cg_viewZSmoothingMin "1"
  •       cg_viewZSmoothingTime "0.1"
  •       cg_voiceIconSize "0"
  •       cg_weaponCycleDelay "0"
  •       cg_weaponHintsCoD1Style "1"
  •       cg_weaponleftbone "tag_weapon_left"
  •       cg_weaponrightbone "tag_weapon_right"
  •       cg_youInKillCamSize "6"
  •       cl_allowDownload "1"
  •       cl_analog_attack_threshold "0.8"
  •       cl_anglespeedkey "1.5"
  •       cl_anonymous "0"
  •       cl_avidemo "0"
  •       cl_bypassMouseInput "0"
  •       cl_connectionAttempts "10"
  •       cl_connectTimeout "200"
  •       cl_forceavidemo "0"
  •       cl_freelook "1"
  •       cl_freezeDemo "0"
  •       cl_hudDrawsBehindUI "1"
  •       cl_ingame "0"
  •       cl_maxpackets "30"
  •       cl_maxPing "800"
  •       cl_motdString ""
  •       cl_mouseAccel "0"
  •       cl_nodelta "0"
  •       cl_noprint "0"
  •       cl_packetdup "1"
  •       cl_paused "0"
  •       cl_pitchspeed "140"
  •       cl_punkbuster "1"
  •       cl_serverStatusResendTime "750"
  •       cl_showmouserate "0"
  •       cl_shownet "0"
  •       cl_shownuments "0"
  •       cl_showSend "0"
  •       cl_showServerCommands "0"
  •       cl_showTimeDelta "0"
  •       cl_stanceHoldTime "300"
  •       cl_talking "0"
  •       cl_timeout "40"
  •       cl_updateavailable "0"
  •       cl_updatefiles ""
  •       cl_updateoldversion ""
  •       cl_updateversion ""
  •       cl_voice "0"
  •       cl_wwwDownload "1"
  •       cl_yawspeed "140"
  •       clientSideEffects "1"
  •       com_animCheck "0"
  •       com_filter_output "0"
  •       com_introPlayed "1"
  •       com_maxfps "85"
  •       com_maxFrameTime "100"
  •       com_playerProfile "Kellerkind"
  •       com_recommendedSet "1"
  •       com_statmon "0"
  •       com_timescale "1"
  •       compass "1"
  •       compassClampIcons "1"
  •       compassCoords "740 3590 400"
  •       compassECoordCutoff "37"
  •       compassEnemyFootstepEnabled "0"
  •       compassEnemyFootstepMaxRange "500"
  •       compassEnemyFootstepMaxZ "100"
  •       compassEnemyFootstepMinSpeed "140"
  •       compassFriendlyHeight "18.75"
  •       compassFriendlyWidth "18.75"
  •       compassMaxRange "2500"
  •       compassMinRadius "0.0001"
  •       compassMinRange "0.0001"
  •       compassObjectiveArrowHeight "20"
  •       compassObjectiveArrowOffset "2"
  •       compassObjectiveArrowRotateDist "5"
  •       compassObjectiveArrowWidth "20"
  •       compassObjectiveDetailDist "10"
  •       compassObjectiveDrawLines "1"
  •       compassObjectiveHeight "20"
  •       compassObjectiveIconHeight "16"
  •       compassObjectiveIconWidth "16"
  •       compassObjectiveMaxHeight "70"
  •       compassObjectiveMaxRange "2048"
  •       compassObjectiveMinAlpha "1"
  •       compassObjectiveMinDistRange "1"
  •       compassObjectiveMinHeight "-70"
  •       compassObjectiveNearbyDist "4"
  •       compassObjectiveNumRings "10"
  •       compassObjectiveRingSize "80"
  •       compassObjectiveRingTime "10000"
  •       compassObjectiveTextHeight "18"
  •       compassObjectiveTextScale "0.3"
  •       compassObjectiveWidth "20"
  •       compassPlayerHeight "18.75"
  •       compassPlayerWidth "18.75"
  •       compassRadarLineThickness "0.4"
  •       compassRadarPingFadeTime "4"
  •       compassRadarUpdateTime "4"
  •       compassRotation "1"
  •       compassSize "1"
  •       compassSoundPingFadeTime "2"
  •       compassTickertapeStretch "0.5"
  •       con_default_console_filter "*"
  •       con_errormessagetime "8"
  •       con_gameMsgWindow0FadeInTime "0.25"
  •       con_gameMsgWindow0FadeOutTime "0.5"
  •       con_gameMsgWindow0Filter "gamenotify obituary"
  •       con_gameMsgWindow0LineCount "4"
  •       con_gameMsgWindow0MsgTime "5"
  •       con_gameMsgWindow0ScrollTime "0.25"
  •       con_gameMsgWindow0SplitscreenScale "1.5"
  •       con_gameMsgWindow1FadeInTime "0.25"
  •       con_gameMsgWindow1FadeOutTime "0.01"
  •       con_gameMsgWindow1Filter "boldgame"
  •       con_gameMsgWindow1LineCount "5"
  •       con_gameMsgWindow1MsgTime "8"
  •       con_gameMsgWindow1ScrollTime "0.25"
  •       con_gameMsgWindow1SplitscreenScale "1.5"
  •       con_gameMsgWindow2FadeInTime "0.75"
  •       con_gameMsgWindow2FadeOutTime "0.5"
  •       con_gameMsgWindow2Filter "subtitle"
  •       con_gameMsgWindow2LineCount "7"
  •       con_gameMsgWindow2MsgTime "5"
  •       con_gameMsgWindow2ScrollTime "0.25"
  •       con_gameMsgWindow2SplitscreenScale "1.5"
  •       con_gameMsgWindow3FadeInTime "0.25"
  •       con_gameMsgWindow3FadeOutTime "0.5"
  •       con_gameMsgWindow3Filter ""
  •       con_gameMsgWindow3LineCount "5"
  •       con_gameMsgWindow3MsgTime "5"
  •       con_gameMsgWindow3ScrollTime "0.25"
  •       con_gameMsgWindow3SplitscreenScale "1.5"
  •       con_inputBoxColor "0.25 0.25 0.2 1"
  •       con_inputHintBoxColor "0.4 0.4 0.35 1"
  •       con_matchPrefixOnly "1"
  •       con_minicon "0"
  •       con_miniconlines "5"
  •       con_minicontime "4"
  •       con_outputBarColor "1 1 0.95 0.6"
  •       con_outputSliderColor "0.15 0.15 0.1 0.6"
  •       con_outputWindowColor "0.35 0.35 0.3 0.75"
  •       con_typewriterColorBase "1 1 1"
  •       con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
  •       con_typewriterColorGlowCompleted "0 0.3 0.8 1"
  •       con_typewriterColorGlowFailed "0.8 0 0 1"
  •       con_typewriterColorGlowUpdated "0 0.6 0.18 1"
  •       con_typewriterDecayDuration "700"
  •       con_typewriterDecayStartTime "6000"
  •       con_typewriterPrintSpeed "50"
  •       customclass1 "Eigener Platz 1"
  •       customclass2 "Eigener Platz 2"
  •       customclass3 "Eigener Platz 3"
  •       customclass4 "Eigener Platz 4"
  •       customclass5 "Eigener Platz 5"
  •       dedicated "listen server"
  •       developer "0"
  •       developer_script "0"
  •       drew_notes "3"
  •       dynEnt_active "1"
  •       dynEnt_bulletForce "1000"
  •       dynEnt_explodeForce "12500"
  •       dynEnt_explodeMaxEnts "20"
  •       dynEnt_explodeMinForce "40"
  •       dynEnt_explodeSpinScale "3"
  •       dynEnt_explodeUpbias "0.5"
  •       dynEntPieces_angularVelocity "0 0 0"
  •       dynEntPieces_impactForce "1000"
  •       dynEntPieces_velocity "0 0 0"
  •       fixedtime "0"
  •       friction "5.5"
  •       fs_basegame ""
  •       fs_basepath "F:\Spiele\Call of Duty 4"
  •       fs_cdpath ""
  •       fs_copyfiles "0"
  •       fs_debug "0"
  •       fs_game ""
  •       fs_homepath "F:\Spiele\Call of Duty 4"
  •       fs_ignoreLocalized "0"
  •       fs_restrict "0"
  •       fx_marks "1"
  •       fx_marks_ents "1"
  •       fx_marks_smodels "1"
  •       g_allowvote "1"
  •       g_compassShowEnemies "0"
  •       g_gametype "war"
  •       g_logsync "1"
  •       g_synchronousClients "0"
  •       g_useGear "0"
  •       heli_barrelMaxVelocity "1250"
  •       heli_barrelRotation "70"
  •       heli_barrelSlowdown "360"
  •       hiDef "1"
  •       hud_deathQuoteFadeTime "1000"
  •       hud_enable "1"
  •       hud_fade_ammodisplay "0"
  •       hud_fade_compass "0"
  •       hud_fade_healthbar "2"
  •       hud_fade_offhand "0"
  •       hud_fade_sprint "1.7"
  •       hud_fade_stance "1.7"
  •       hud_fadeout_speed "0.1"
  •       hud_flash_period_offhand "0.5"
  •       hud_flash_time_offhand "2"
  •       hud_health_pulserate_critical "0.5"
  •       hud_health_pulserate_injured "1"
  •       hud_health_startpulse_critical "0.33"
  •       hud_health_startpulse_injured "1"
  •       hudElemPausedBrightness "0.4"
  •       in_mouse "1"
  •       inertiaAngle "0"
  •       inertiaDebug "0"
  •       inertiaMax "50"
  •       jump_height "39"
  •       jump_ladderPushVel "128"
  •       jump_slowdownEnable "1"
  •       jump_spreadAdd "64"
  •       jump_stepSize "18"
  •       koth_autodestroytime "60"
  •       koth_capturetime "20"
  •       koth_delayPlayer "0"
  •       koth_destroytime "10"
  •       koth_kothmode "0"
  •       koth_spawnDelay "60"
  •       koth_spawntime "0"
  •       loc_forceEnglish "0"
  •       loc_language "2"
  •       loc_translate "1"
  •       loc_warnings "1"
  •       loc_warningsAsErrors "0"
  •       logfile "1"
  •       lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
  •       lowAmmoWarningColor2 "1 1 1 1"
  •       lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
  •       lowAmmoWarningNoAmmoColor2 "1 0 0 1"
  •       lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
  •       lowAmmoWarningNoReloadColor2 "1 1 0 1"
  •       lowAmmoWarningPulseFreq "1.7"
  •       lowAmmoWarningPulseMax "1.5"
  •       lowAmmoWarningPulseMin "0"
  •       m_filter "0"
  •       m_forward "0.25"
  •       m_pitch "0.022"
  •       m_side "0.25"
  •       m_yaw "0.022"
  •       mantle_check_angle "60"
  •       mantle_check_radius "0.1"
  •       mantle_check_range "20"
  •       mantle_debug "0"
  •       mantle_enable "1"
  •       mantle_view_yawcap "60"
  •       mapname ""
  •       masterPort "20810"
  •       masterServerName "cod4master.activision.com"
  •       monkeytoy "0"
  •       motd ""
  •       msg_dumpEnts "0"
  •       msg_hudelemspew "0"
  •       msg_printEntityNums "0"
  •       name "Kellerkind"
  •       net_ip "localhost"
  •       net_lanauthorize "0"
  •       net_noipx "0"
  •       net_noudp "0"
  •       net_port "28960"
  •       net_profile "0"
  •       net_showprofile "0"
  •       net_socksEnabled "0"
  •       net_socksPassword ""
  •       net_socksPort "1080"
  •       net_socksServer ""
  •       net_socksUsername ""
  •       nextdemo ""
  •       nextmap ""
  •       nightVisionDisableEffects "0"
  •       nightVisionFadeInOutTime "0.1"
  •       nightVisionPowerOnTime "0.3"
  •       onlinegame "1"
  •       overrideNVGModelWithKnife "0"
  •       packetDebug "0"
  •       password ""
  •       perk_bulletPenetrationMultiplier "2"
  •       perk_extraBreath "5"
  •       perk_grenadeDeath "frag_grenade_short_mp"
  •       perk_parabolicAngle "180"
  •       perk_parabolicIcon "specialty_parabolic"
  •       perk_parabolicRadius "400"
  •       perk_sprintMultiplier "2"
  •       perk_weapRateMultiplier "0.75"
  •       perk_weapReloadMultiplier "0.5"
  •       perk_weapSpreadMultiplier "0.65"
  •       player_adsExitDelay "0"
  •       player_backSpeedScale "0.7"
  •       player_breath_fire_delay "0"
  •       player_breath_gasp_lerp "6"
  •       player_breath_gasp_scale "4.5"
  •       player_breath_gasp_time "1"
  •       player_breath_hold_lerp "1"
  •       player_breath_hold_time "4.5"
  •       player_breath_snd_delay "1"
  •       player_breath_snd_lerp "2"
  •       player_burstFireCooldown "0.2"
  •       player_debugHealth "0"
  •       player_dmgtimer_flinchTime "500"
  •       player_dmgtimer_maxTime "750"
  •       player_dmgtimer_minScale "0"
  •       player_dmgtimer_stumbleTime "500"
  •       player_dmgtimer_timePerPoint "100"
  •       player_footstepsThreshhold "0"
  •       player_lean_rotate_crouch_left "1.25"
  •       player_lean_rotate_crouch_right "1"
  •       player_lean_rotate_left "1.25"
  •       player_lean_rotate_right "1.25"
  •       player_lean_shift_crouch_left "12.5"
  •       player_lean_shift_crouch_right "13"
  •       player_lean_shift_left "5"
  •       player_lean_shift_right "2.5"
  •       player_meleeChargeFriction "1200"
  •       player_meleeHeight "10"
  •       player_meleeRange "64"
  •       player_meleeWidth "10"
  •       player_move_factor_on_torso "0"
  •       player_moveThreshhold "10"
  •       player_scopeExitOnDamage "0"
  •       player_spectateSpeedScale "1"
  •       player_sprintCameraBob "0.5"
  •       player_sprintForwardMinimum "105"
  •       player_sprintMinTime "1"
  •       player_sprintRechargePause "0"
  •       player_sprintSpeedScale "1.5"
  •       player_sprintStrafeSpeedScale "0.667"
  •       player_sprintTime "4"
  •       player_strafeAnimCosAngle "0.5"
  •       player_strafeSpeedScale "0.8"
  •       player_sustainAmmo "0"
  •       player_turnAnims "0"
  •       player_view_pitch_down "85"
  •       player_view_pitch_up "85"
  •       protocol "1"
  •       r_aaAlpha "dither (fast)"
  •       r_aaSamples "2"
  •       r_altModelLightingUpdate "0"
  •       r_aspectRatio "auto"
  •       r_autopriority "0"
  •       r_blur "0"
  •       r_brightness "0"
  •       r_cacheModelLighting "1"
  •       r_cacheSModelLighting "1"
  •       r_clear "dev-only blink"
  •       r_clearColor "0 0 0 0"
  •       r_clearColor2 "0 0 0 0"
  •       r_colorMap "Unchanged"
  •       r_contrast "1"
  •       r_customMode ""
  •       r_debugLineWidth "1"
  •       r_debugShader "none"
  •       r_depthPrepass "0"
  •       r_desaturation "1"
  •       r_detail "1"
  •       r_diffuseColorScale "1"
  •       r_displayRefresh "75 Hz"
  •       r_distortion "0"
  •       r_dlightLimit "4"
  •       r_dof_bias "0.5"
  •       r_dof_enable "1"
  •       r_dof_farBlur "1.8"
  •       r_dof_farEnd "7000"
  •       r_dof_farStart "1000"
  •       r_dof_nearBlur "6"
  •       r_dof_nearEnd "60"
  •       r_dof_nearStart "10"
  •       r_dof_tweak "0"
  •       r_dof_viewModelEnd "8"
  •       r_dof_viewModelStart "2"
  •       r_drawDecals "1"
  •       r_drawSun "1"
  •       r_drawWater "1"
  •       r_envMapExponent "5"
  •       r_envMapMaxIntensity "0.5"
  •       r_envMapMinIntensity "0.2"
  •       r_envMapOverride "0"
  •       r_envMapSpecular "1"
  •       r_envMapSunIntensity "2"
  •       r_fastSkin "1"
  •       r_filmTweakBrightness "0"
  •       r_filmTweakContrast "1.4"
  •       r_filmTweakDarkTint "0.7 0.85 1"
  •       r_filmTweakDesaturation "0.2"
  •       r_filmTweakEnable "0"
  •       r_filmTweakInvert "0"
  •       r_filmTweakLightTint "1.1 1.05 0.85"
  •       r_filmUseTweaks "0"
  •       r_floatz "1"
  •       r_fog "1"
  •       r_forceLod "none"
  •       r_fullbright "0"
  •       r_fullscreen "1"
  •       r_gamma "0.8"
  •       r_glow "1"
  •       r_glow_allowed "1"
  •       r_glow_allowed_script_forced "0"
  •       r_glowTweakBloomCutoff "0.5"
  •       r_glowTweakBloomDesaturation "0"
  •       r_glowTweakBloomIntensity0 "1"
  •       r_glowTweakEnable "0"
  •       r_glowTweakRadius0 "5"
  •       r_glowUseTweaks "0"
  •       r_gpuSync "adaptive"
  •       r_highLodDist "-1"
  •       r_ignore "0"
  •       r_ignorehwgamma "0"
  •       r_inGameVideo "1"
  •       r_lightMap "Unchanged"
  •       r_lightTweakAmbient "0.1"
  •       r_lightTweakAmbientColor "1 0 0 1"
  •       r_lightTweakDiffuseFraction "0.5"
  •       r_lightTweakSunColor "0 1 0 1"
  •       r_lightTweakSunDiffuseColor "0 0 1 1"
  •       r_lightTweakSunDirection "0 0 0"
  •       r_lightTweakSunLight "1"
  •       r_loadForRenderer "1"
  •       r_lockPvs "0"
  •       r_lodBiasRigid "0"
  •       r_lodBiasSkinned "0"
  •       r_lodScaleRigid "1"
  •       r_lodScaleSkinned "1"
  •       r_logFile "0"
  •       r_lowestLodDist "-1"
  •       r_lowLodDist "-1"
  •       r_mediumLodDist "-1"
  •       r_mode "1024x768"
  •       r_modelVertColor "1"
  •       r_monitor "0"
  •       r_multiGpu "0"
  •       r_norefresh "0"
  •       r_normal "1"
  •       r_normalMap "Unchanged"
  •       r_outdoor "1"
  •       r_outdoorAwayBias "32"
  •       r_outdoorDownBias "0"
  •       r_outdoorFeather "8"
  •       r_picmip "0"
  •       r_picmip_bump "1"
  •       r_picmip_manual "0"
  •       r_picmip_spec "1"
  •       r_picmip_water "0"
  •       r_polygonOffsetBias "-1"
  •       r_polygonOffsetScale "-1"
  •       r_portalBevels "0.7"
  •       r_portalBevelsOnly "0"
  •       r_portalMinClipArea "0.02"
  •       r_portalMinRecurseDepth "2"
  •       r_portalWalkLimit "0"
  •       r_preloadShaders "0"
  •       r_pretess "1"
  •       r_reflectionProbeGenerate "0"
  •       r_reflectionProbeGenerateExit "0"
  •       r_reflectionProbeRegenerateAll "0"
  •       r_rendererInUse "Shader model 2.0"
  •       r_rendererPreference "Default"
  •       r_resampleScene "1"
  •       r_scaleViewport "1"
  •       r_showFbColorDebug "None"
  •       r_showFloatZDebug "0"
  •       r_showLightGrid "0"
  •       r_showMissingLightGrid "0"
  •       r_showPixelCost "off"
  •       r_showPortals "0"
  •       r_singleCell "0"
  •       r_skinCache "1"
  •       r_skipPvs "0"
  •       r_smc_enable "1"
  •       r_smp_backend "1"
  •       r_smp_worker "1"
  •       r_smp_worker_thread0 "0"
  •       r_smp_worker_thread1 "0"
  •       r_specular "1"
  •       r_specularColorScale "1"
  •       r_specularMap "Unchanged"
  •       r_spotLightBrightness "14"
  •       r_spotLightEndRadius "196"
  •       r_spotLightEntityShadows "1"
  •       r_spotLightFovInnerFraction "0.7"
  •       r_spotLightShadows "1"
  •       r_spotLightSModelShadows "1"
  •       r_spotLightStartRadius "36"
  •       r_sse_skinning "1"
  •       r_sun_from_dvars "0"
  •       r_sun_fx_position "0 0 0"
  •       r_sunblind_fadein "0.5"
  •       r_sunblind_fadeout "3"
  •       r_sunblind_max_angle "5"
  •       r_sunblind_max_darken "0.75"
  •       r_sunblind_min_angle "30"
  •       r_sunflare_fadein "1"
  •       r_sunflare_fadeout "1"
  •       r_sunflare_max_alpha "1"
  •       r_sunflare_max_angle "2"
  •       r_sunflare_max_size "2500"
  •       r_sunflare_min_angle "45"
  •       r_sunflare_min_size "0"
  •       r_sunflare_shader "sun_flare"
  •       r_sunglare_fadein "0.5"
  •       r_sunglare_fadeout "3"
  •       r_sunglare_max_angle "5"
  •       r_sunglare_max_lighten "0.75"
  •       r_sunglare_min_angle "30"
  •       r_sunsprite_shader "sun"
  •       r_sunsprite_size "16"
  •       r_texFilterAnisoMax "4"
  •       r_texFilterAnisoMin "1"
  •       r_texFilterDisable "0"
  •       r_texFilterMipBias "0"
  •       r_texFilterMipMode "Unchanged"
  •       r_useLayeredMaterials "0"
  •       r_vc_makelog "0"
  •       r_vc_showlog "0"
  •       r_vsync "0"
  •       r_warningRepeatDelay "5"
  •       r_zfar "0"
  •       r_zFeather "1"
  •       r_znear "4"
  •       r_znear_depthhack "0.1"
  •       ragdoll_baselerp_time "1000"
  •       ragdoll_bullet_force "500"
  •       ragdoll_bullet_upbias "0.5"
  •       ragdoll_debug "0"
  •       ragdoll_dump_anims "0"
  •       ragdoll_enable "1"
  •       ragdoll_explode_force "18000"
  •       ragdoll_explode_upbias "0.8"
  •       ragdoll_fps "20"
  •       ragdoll_jitter_scale "1"
  •       ragdoll_jointlerp_time "3000"
  •       ragdoll_max_life "4500"
  •       ragdoll_max_simulating "8"
  •       ragdoll_rotvel_scale "1"
  •       ragdoll_self_collision_scale "1.2"
  •       rate "25000"
  •       rcon_password ""
  •       sc_blur "2"
  •       sc_count "24"
  •       sc_debugCasterCount "24"
  •       sc_debugReceiverCount "24"
  •       sc_enable "0"
  •       sc_fadeRange "0.25"
  •       sc_length "400"
  •       sc_offscreenCasterLodBias "0"
  •       sc_offscreenCasterLodScale "20"
  •       sc_shadowInRate "2"
  •       sc_shadowOutRate "5"
  •       sc_showDebug "0"
  •       sc_showOverlay "0"
  •       sc_wantCount "12"
  •       sc_wantCountMargin "1"
  •       scr_ctf_numlives "0"
  •       scr_ctf_playerrespawndelay "0"
  •       scr_ctf_roundlimit "2"
  •       scr_ctf_roundswitch "1"
  •       scr_ctf_scorelimit "10"
  •       scr_ctf_timelimit "5"
  •       scr_ctf_waverespawndelay "15"
  •       scr_dm_numlives "0"
  •       scr_dm_playerrespawndelay "0"
  •       scr_dm_roundlimit "1"
  •       scr_dm_scorelimit "150"
  •       scr_dm_timelimit "10"
  •       scr_dm_waverespawndelay "0"
  •       scr_dom_numlives "0"
  •       scr_dom_playerrespawndelay "0"
  •       scr_dom_roundlimit "1"
  •       scr_dom_scorelimit "200"
  •       scr_dom_timelimit "0"
  •       scr_dom_waverespawndelay "0"
  •       scr_game_allowkillcam "1"
  •       scr_game_deathpointloss "0"
  •       scr_game_forceuav "0"
  •       scr_game_graceperiod "0"
  •       scr_game_hardpoints "1"
  •       scr_game_onlyheadshots "0"
  •       scr_game_perks "1"
  •       scr_game_spectatetype "1"
  •       scr_game_suicidepointloss "0"
  •       scr_hardcore "0"
  •       scr_hardpoint_allowartillery "1"
  •       scr_hardpoint_allowhelicopter "1"
  •       scr_hardpoint_allowuav "1"
  •       scr_koth_numlives "0"
  •       scr_koth_playerrespawndelay "0"
  •       scr_koth_roundlimit "1"
  •       scr_koth_roundswitch "1"
  •       scr_koth_scorelimit "250"
  •       scr_koth_timelimit "15"
  •       scr_koth_waverespawndelay "0"
  •       scr_oldschool "0"
  •       scr_player_forcerespawn "1"
  •       scr_player_healthregentime "5"
  •       scr_player_maxhealth "100"
  •       scr_player_numlives "0"
  •       scr_player_respawndelay "0"
  •       scr_player_sp

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